Saturday, January 14, 2012

Zbrush 4r2


I started this yesterday to learn some new hard surface sculpting techniques in Zbrush4 R2. I plan to add some wear and tear to give the sword some character. It took a little while to get the hang of controlling creasing ploy edges but once I got it I was flying, and Dynamesh is awesome :D Doing the armor in my portfolio in Zbrush 4 was super technical with all the extracting and group looping.

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